École de Simulation de Combat Aérien - DCS World
Vous souhaitez réagir à ce message ? Créez un compte en quelques clics ou connectez-vous pour continuer.
-45%
Le deal à ne pas rater :
-44% sur Nike MD Runner 2 – Baskets running pour Homme
35.97 € 64.99 €
Voir le deal

Aller en bas
Kervinou
Kervinou
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Cursus UH-1H : Blabla
Cursus A-10C II : bloblo
Messages : 217
https://madincraft.fr

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Jeu 5 Nov - 21:16

_________________
Nos modules (le qui à quoi)
Killight
Killight
Instructeur UH-1H
Instructeur UH-1H
Messages : 532
Localisation : LFOX
https://forum.esca-team.fr

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Jeu 5 Nov - 23:05
Énorme en effet ! Et... Ils ont vraiment écouté la communauté et on sorti une vache animée... déclinée en 4 robes !

_________________
Instructeur UH-1H (ESCA)
Infos Cursus UH-1H: Instructeurs | Moniteurs | Élèves | Fiche du cursus
MAJ de DCS OpenBETA (ou Stable) - Page 2 2bca5e10  MAJ de DCS OpenBETA (ou Stable) - Page 2 26a0 ABSENT AUX VOLS JUSQU'AU DIMANCHE 28 FÉVRIER INCLUS
staco
staco
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Messages : 149

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Ven 6 Nov - 7:06
Kervinou
Kervinou
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Cursus UH-1H : Blabla
Cursus A-10C II : bloblo
Messages : 217
https://madincraft.fr

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mar 10 Nov - 15:48

_________________
Nos modules (le qui à quoi)

staco aime ce message

staco
staco
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Messages : 149

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mar 10 Nov - 15:54
Apparemment, les Hornet perdent leur effet "Santa Klaus".
Juste avant noël...            c'est malin Wink

RedFang aime ce message

Killight
Killight
Instructeur UH-1H
Instructeur UH-1H
Messages : 532
Localisation : LFOX
https://forum.esca-team.fr

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mar 10 Nov - 16:10
Pas de grandes mises à jour pour DCS, dommage, il y a beaucoup de choses à régler qui ont été bugguées avec les dernières mises à jour !
(Rien que les soldats qui courent au-travers de nos hélicos et les brisent).

_________________
Instructeur UH-1H (ESCA)
Infos Cursus UH-1H: Instructeurs | Moniteurs | Élèves | Fiche du cursus
MAJ de DCS OpenBETA (ou Stable) - Page 2 2bca5e10  MAJ de DCS OpenBETA (ou Stable) - Page 2 26a0 ABSENT AUX VOLS JUSQU'AU DIMANCHE 28 FÉVRIER INCLUS
RedFang
RedFang
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Messages : 161

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mer 11 Nov - 14:42
Oui MAJ très mineure ! Vivement celle de la semaine prochaine => Miaou

Tripleinside aime ce message

staco
staco
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Messages : 149

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mer 18 Nov - 16:57
Lien vers le changelog qui vient d'être publié: https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.5.6.57949/

Et pour ceux qui ne veulent pas aller sur le site de ED:

DCS World


  • Added the bomb speed indication into the object panel of the F10 map.

  • Triggered action 'Load Mission' only functions will work not only for missions from Saved Games/DCS/Missions folder.

  • Syria Map. Rearming and refueling on Syria map doesn't work in MP - fixed.

  • R-27T/ET missile. Decreased the delay of control after launch from 1.0 to 0.4 second.

  • R-27R/ER missile. Decreased the delay of control after launch from 1.5 to 1.0 second.

  • MP. Dedicated server crash in lua.dll when some client connected - probably fixed.

  • Upgrade cockpit kneeboard. Mouse drag and resize. Added clickable buttons for navigation and making bookmarks. Each new bookmark - new color. Route UI buttons callbacks to track.

  • Mig-29 AI will not use air break when the centre fuel tank is fitted.

  • AI aircraft. Persian Gulf Al Dhafra AI stuck on 31L  - fixed.

  • AI aircraft. Large aircraft (E-3, KC-135) unable to taxi to the runway in Sukhumi - fixed.

  • ME. Added Logbook option into Customize menu.

  • Infantry ground collision with aircraft can do massive aircraft damage - fixed.

  • AI B-17. Wingmen do not open bay doors, only lead aircraft - fixed.

  • AI AV-8B. Fixed crash in the game if AV-8B landing point was assigned to Ticonderoga, Oliver Perry, Arleigh Burke.

  • AI AV-8B. When assigned a landing on ships such as Ticonderoga, Oliver Perry, Arleigh Burke, the plane first flies to the airfield, and then returns to the ship - fixed.

  • Sound. Support mono sound devices.

  • Fixed crash on terrain preload.

  • Reduced memory consumption during clipmap textures loading.

  • Tuned terrain lights visibility.


The new Damage Model


  • The new Damage Model is turned on by default for all WWII aircraft.

  • Calculations based on internal structure added to WWII bombers.

  • Not registered damage to landing gear is fixed.


DCS C-101 Aviojet by AvioDev


  • Updated handling of fuel system and masses of C-101EB as described below:

    • Updated maximum fuel mass in lua to be exactly the same as the one in the Flight Model. This mass is also used by AI.
    • Updated Empty aircraft mass. Subtracted unusable fuel, and added the mass of two pilots (160 kg). This mass is also used by AI.
    • Updated maximum aircraft mass according to the mentioned fixes in empty aircraft and fuel masses. This mass is also used by AI.
    • Fixed center of gravity change when one of the pilots ejects.
    • Refueling and defueling update now fuel masses correctly.
    • Unlimited fuel flag is correctly accounted now in the fuel system.
    • Fixed center of gravity computation at aircraft rebirth in the same mission.
    • Smoke system weight is correctly accounted now in the center of gravity computation.



  • Improved smoke system. White color is properly disabled now when colorant is turned on. This means no more low FPS when using colored smoke in multiplayer.

  • Improvements in fuel system. Now fuel transfer switches are off at mission start, if the corresponding fuel tank has no fuel. They should be set manually after in-game refueling.

  • Synchronized parking brake handle in multicrew.

  • Fixed animation of clock needles.


DCS AV-8B NA by RAZBAM


  • Removed all GBU-16 x 2 loads.

  • GAU-12 gunpod engine based firing restrictions enabled.

  • Fixed: cage/uncage behavior for rockets and AG gun. Now it toggles gunsight mode between CCIP (default) and DSL (manual).

  • Fixed: DSL (1) release mode.

  • Fixed: Missing switches sounds in the cockpit.

  • Fixed: EHSD DESG behavior when using AUTO release mode.

  • Fixed: AA Gunsight’s BFP. Now it accurately shows the bullet stream from the selected gunsight distance, 1200ft (365m) or 2400ft (731m), to 4800ft (1463m).

  • Improvement: HUD updated to SVG. Note: FLIR video output is disabled for the MPCD HUD repeater.

  • Added: Ottoman Courier Campaign by Baltic Dragon.


DCS JF-17 by Deka Ironwork Simulations


  • Fixed: support unlimited ammo.

  • Fixed: hand tremble during defog.

  • Fixed: removed deadzone for HOTAS T6 slide axis.

  • Fixed: too long defog time.

  • Fixed: BRM1 “INRNG” notification.

  • Adjusted: all MFCD/HUD TDC share same axis deadzone (set in special option).

  • Added more key bindings.

  • Added one training: anti-ship missile.

  • Updated CN locales.


ChinaAssetPack by Deka Ironwork Simulations


  • Adjusted: ship collision parts life.

  • Adjusted: brm1 max range value for DLZ calc.


DCS A-10C II Tank Killer by ED


  • HMCS TDC makes jumps after movement - fixed.

  • A-10C II. HMCD overlaps HUD. Fixed dynamic symbols positions near edges of the display.

  • TGP starts to drift after slaving to HMCS - fixed.

  • Updated voice messages index - made A-10C II VMU messages audible.

  • Corrected the Free flight mission on Caucasus to avoid message DTSAS OFF MAP.

  • Added flashlight commands to joysticks profiles. Basic options like on/off and colors are working, but no control for brightness.

  • Central payload drag position fixed.

  • Default Laser Latch to ON.

  • 3D model. Added name change and texture remapping for the pilot.

  • 3D model. Removed unnecessary arguments on the second LOD.

  • 3D model. Helmet system hangs after pilot ejection - fixed.

  • 3D model. Corrected pilot textures.


DCS F-18C Hornet by ED


  • Added AG Mode for JHMCS.

  • Completed HUD TD designation logic.

  • Added GBU-32 and GBU-31V2 /V4.

  • HUD TD Diamond not ground stabilized - Fixed.

  • ASL blank in AUTO Mode - Fixed.

  • REL indication missing in HUD designate - Fixed.

  • Adjusted AIM-9 family missiles drag.

  • Laser guided bombs crossed out in HUD but not DDI if laser code not set - Fixed.

  • DL-13 Remains after rearm - Fixed.

  • AGM-65F Sometimes wanders off target when MAV is made SOI - Fixed.

  • Gear lights seem to have to much bloom on last LOD - Fixed.

  • There is no reticle on HUD for Walleye.

  • Updated Flight Manual in Chinese.


DCS F-16C Viper by ED


  • Added pylons mass accounting to FM.

  • Adjust payloads drag AIM-9.

  • 3 Syria mission have snap views included creating problems for users - Fixed.

  • Added CN localization for QS and Single missions.

  • UFC Training mission static aircraft placement issue - Fixed


DCS F-5E Tiger II by ED


  • Fixed Z fighting in main landing gears.

  • Adjusted drag of AIM-9 payloads.


DCS L-39 Albatros by ED


  • Fixed the animation of the pilot's hand in the rear cockpit.


DCS UH-1H Huey by ED


  • Fix altimeter.


DCS P-47D Thunderbolt by ED


  • Dive recovery flaps added to FM.

  • Damage of structural elements from G-overload is tuned.


DCS F-14A/B by Heatblur Simulations


  • NEW Added F-14A Model Tomcat (F-14A-135GR, Late USN, ALR-67 Equipped Variant). New Systems and Changes include:

    • TF30 engine model, including:

      • Mid Compression Bypass Circuit
      • Mach Lever
      • Expanded compressor stall model
      • Hydromechanical fuel control
      • New thrust model
      • New engine spool dynamics
      • New afterburner model
      • Updated nozzle logic
      • New audio


    • Reshaped engine nacelles and added new nozzles
    • New - A specific liveries:

      • VF-21 Freelancers 200
      • VF-111 Sundowners (200)
      • VF-154 Black Knights 101
      • VF-211 Fighting Checkmates 105





  • NEW: Complete external sound overhaul (TF30 & F110). We’ve entirely overhauled the F-14’s exterior soundset, including the following changes:

    • New rear aspect exhaust sounds
    • New intake sounds
    • New afterburner sounds
    • New fly-by sounds
    • New engine fan blade rattle sound (slow windmilling speeds)
    • AB Zone lighting thump (internal)
    • Fixed stall warning tone + new audio sample (internal)
    • New compressor stall sounds
    • Tuned engine start and idle sounds
    • Adjusted all sdef files to improve directional sound and audible distance
    • Complete overhaul of audio driver logic on code side
    • Various other common sound fixes:

      • Sounds now load quicker
      • Tomcat is no longer unbearably loud at idle and at distance
      • Reduced total number of sound samples being played in external view





  • NEW Added simulated yaw string (A and B models) with corresponding wind simulation.

  • NEW Fire Suppression System + keybinds.

  • NEW Mid Compression Bypass Circuit Breaker keybind (F-14A only).

  • NEW Afterburner Gate option + keybind.

  • NEW Jester Features:

    • JOKER callout
    • BINGO fuel callout



  • Fixed fuel shutoff handles not shutting down engines.

  • Fixed engine stall/over temperature warning light logic.

  • Added F-14A versions of Caucasus, PG and Syria Quickstart missions.

  • Adjusted F-14B fuselage nacelle area for more roundness and visual fidelity.

  • Adjusted afterburners to not show black streaks.

  • Engine windmill speed now affected by relative wind direction.

  • Adjusted F110 AB thrust below mach 0.7.

  • Fixed crashes caused by visual effects during compressor stalls.

  • Adjusted engine fire and compressor stall visual effects.

  • Engine fire and compressor stall effects now synced over the network.

  • Adjusted pitch damping and pitch with power effects per SME comments.

  • Adjusted inlet aerodynamic performance per SME comments.

  • Adjusted subsonic airframe drag per SME comments.

  • Fixed TF-30 oil overheating.

  • Misc potential crash fixes in engine code.

  • Updated F-14B Syria Take-Off Instant Action mission.

  • Painted air brake pistons white.

  • Allow AIM-7MH to loft, except when fired in ACM or boresight modes.

  • Added CVN-75 to the data link capable carriers.

  • Flood antenna identifies as missile lock instead of STT to targets now, for consistency with other DCS modules.

  • Enable sparrow flood antenna if STT is lost while sparrow is in flight.

  • Update RWR threat library version.

  • Fix RWR symbols for HQ-7.

  • Fix ARC-159 (pilot radio) keybinds for OFF/MAIN/BOTH/ADF.

  • Fixed VF-11 Red Rippers (1997)/description.lua to remove problematic Spec Map.

  • Adjust AIM-54 chaff resistance after latest ED/DCS changes

  • Add bindable input for pilot hydraulic hand pump.

  • Use the DCS global gameplay option for hiding control stick.

  • Fix typo in options dialog (butons-> buttons).

  • Converted Bone Strike, Colorado River Time Trial, Debridging the River Ingur, Heatblurring the Lines, Kish Kat Attack, Protect the Viksburg, Rioni River Run, Seine River Endurance Run to F-14A compatible versions.

  • Adjusted AIM-54 countermeasure resistance to revert to old ED System.

  • Fixed TID STT strobe angle error when not flying level.

  • Potentially fixed a case where TWS AIM-54 could erroneously track a target not receiving recent radar returns.

  • Prevent RIO from using Pilot Controls from backseat.

  • Fixed steering tee not displayed in weapon off mode.

  • Fixed detached wing not disappearing in LoD1+.

  • Fixed Pilots not disappearing in static aircraft in LoD1+.

  • Fixed Pilots not disappearing after ejection in LoD1+.

  • Shifted pilot stick neutral position slightly aft.

  • Adjusted flap jamming logic - flap jamming is now more likely to occur.

  • Added anhedral tilt to horizontal tailplanes.

  • Fixed left horizontal tailplane being displaced along Z Axis.

  • Fixed Fire Extinguisher Handles & made accessible to pilot only.

  • Fixed TWS velocity vector sometimes getting stuck.

  • Ensure missile loses tracking when switching between PD-STT and TWS post launch.

  • Fixed AIM-54 RWR indications.

  • Updated manual  to include F-14A late specific sections.


Campaigns

DCS: F/A-18C Raven One Сampaign by Baltic Dragon

  • Mission 03 & 03A. Fixed Smoke not engaging ground targets.

  • Mission 05. Fixed instances where Prince would not end the exercise despite calling Joker.

  • Improved Prince's behaviour - he should not fall into the sea anymore Smile

  • Mission 06. Updated taxi instructions. Updated mission man (#3 will now leave the formation rather than #4).

  • Mission 10. Updated location of player's waypoint over target. Updated position of the guard helo.


The Enemy Within 3.0 Campaign by Baltic Dragon

  • General. Fixed wrong wingman spawn locations in missions: 2, 3, 5, 6, 7, 8, 10, 16, 21. Minor spelling mistakes fixes.

  • Mission 19. Updated Player's loadout.

Killight et RedFang aiment ce message

Killight
Killight
Instructeur UH-1H
Instructeur UH-1H
Messages : 532
Localisation : LFOX
https://forum.esca-team.fr

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mer 18 Nov - 17:27
Merci Staco !! Plein de bonnes nouvelles.

_________________
Instructeur UH-1H (ESCA)
Infos Cursus UH-1H: Instructeurs | Moniteurs | Élèves | Fiche du cursus
MAJ de DCS OpenBETA (ou Stable) - Page 2 2bca5e10  MAJ de DCS OpenBETA (ou Stable) - Page 2 26a0 ABSENT AUX VOLS JUSQU'AU DIMANCHE 28 FÉVRIER INCLUS
staco
staco
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Messages : 149

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mer 18 Nov - 17:36
Yep, par contre, pas la peine de se pressé pour le téléchargement.
L'update en elle-même n'est pas encore en ligne.
staco
staco
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Messages : 149

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mer 18 Nov - 17:49
Update.en.cours

raaaaaa Laughing Laughing Laughing
staco
staco
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Messages : 149

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mer 18 Nov - 17:53
MAJ de DCS OpenBETA (ou Stable) - Page 2 Screen22

MAJ de DCS OpenBETA (ou Stable) - Page 2 Screen23
MAJ de DCS OpenBETA (ou Stable) - Page 2 Screen24

Killight et RedFang aiment ce message

Pondichery
Pondichery
Élève ESCA
Élève ESCA
Cursus UH-1H : Fiche Élève
Messages : 127

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mer 18 Nov - 19:23
pas super happy, la mise a jour a niqué mon binding de touche vache il a u mal a decoller le bestiau et surtout
meme cockpit ! j'espere qu'il vont en faire un autre en tout cas en skin
RedFang
RedFang
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Messages : 161

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mer 18 Nov - 20:14
Shocked Shocked Shocked Shocked Shocked
Trop bon !

Killight aime ce message

staco
staco
Pilote de la 8e Escadre
Pilote de la 8e Escadre
Messages : 149

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Mer 18 Nov - 22:39
Pondichery a écrit:pas super happy, la mise a jour a niqué mon binding de touche vache il a u mal a decoller le bestiau et surtout
meme cockpit ! j'espere qu'il vont en faire un autre en tout cas en skin
Pour le cockpit, c'était annoncé et normal.
Il y a eu des A en service jusqu'en 2004, leur cockpit étaient identique à ceux des B.
Il y aura des cockpit différent avec l'introduction de l'ancien RWR et des modèles sans la caméra.

Perso, je kiffe les moteurs !

Staco

Killight et RedFang aiment ce message

Contenu sponsorisé

MAJ de DCS OpenBETA (ou Stable) - Page 2 Empty Re: MAJ de DCS OpenBETA (ou Stable)

Revenir en haut
Permission de ce forum:
Vous ne pouvez pas répondre aux sujets dans ce forum