- KillightMembre du Bureau
Association ESCAQualification N1 - UH-1HQualification N1 obtenue dans le cursus UH-1H Huey de l'ESCAQualification N2 - UH-1HQualification N2 obtenue dans le cursus UH-1H Huey de l'ESCAQualification N3 - UH-1HQualification N3 obtenue dans le cursus UH-1H Huey de l'ESCAQualification N1 - Mirage 2000CQualification N1 obtenue dans le cursus Mirage 2000C de l'ESCAPilote de la 8e Escadre de Chasse VirtuelleA publié suffisament de messages sur le forum pour accéder au contenu réservé aux membres de l'école et de la 8e EscadreQualification N0Qualification N0 obtenue dans le cursus tronc commun (T-45C) de l'ESCA100 Heures de VolSeuil de 100 Heures de Vol atteint au sein de l'ESCA500 Heures de VolSeuil de 500 Heures de Vol atteint au sein de l'ESCA1000 Heures de VolSeuil de 1000 Heures de Vol atteint au sein de l'ESCA2500 Heures de VolSeuil de 2500 Heures de Vol atteint au sein de l'ESCA100 SujetsMembre ayant publié un message dans plus de 100 sujets différents
Localisation : ELLX
Messages : 2581
Mise à jour DCS Open Beta Août 2022
Mer 24 Aoû 2022 - 21:27
Chers Pilotes,
Après près d'un mois sans mise à jour, voici la nouvelle version de l'Open Beta sortie ! Cette mise à jour est conséquente (comptez environ 20 Go à télécharger si vous n'avez pas tous les modules, plus sinon), tout comme sa liste des changements ci-dessous (version anglaise, suivie d'une traduction en français) :
DCS 2.7.0.4625 Open Beta
DCS World
The extended cooling physics and additional damages are added to Mosquito, P-47D, P-51D, FW 190A-8, and FW 190D-9
Weapons. Corrected R-60 exhaust plume.
Weapons. CBU-97 some bomblets not detonating - fixed.
ME. P-51D Added the intercept task.
Weapons. R-40 AA missile. Corrected FM and DLZ.
F10 map. All Directional Beacons have a null angle in F10 view - fixed.
Weapons. AGM-84A incorrect glide height randomization - fixed.
Input. Added possibility to assign keyboard or joystick combo for Camera transpose mode (cells in INPUT are inactive).
AI aircraft. MQ-9 Reaper armed with Hellfire missiles would miss sometimes. Adjusted AGM-144K and launch conditions.
AI aircraft. F/A-18C. Hornets would fall from the sky if arriving before a tanker - fixed.
AI aircraft. AI flights would perform a random S pattern after a certain length of flight - fixed.
AI Submarine. Weapon Type 'Torpedo' is now available in ME under the 'Attack Group' action.
Voice Chat. Mic mode button disabled after slot changing - fixed.
Voice Chat. Added voice level normalisation
Ground AI. SON-9 arty radar will be able to be detected on the RWR and HARM.
ME. Trigger event set to ON MISSION START doesn't work - fixed.
Weapon. Corrected AGM-84E guidance at terminal stage.
ME. late activation SAM with set option ALARM STATE RED - fixed.
Weapons. Kh-31 missile explodes short of target - fixed.
AI aircraft. Planes fails to A-A refuelling - fixed.
Sounds. Fixed a bug with the rain sounds in the helicopter's cockpit.
Fixed some bugs that can cause CTD in certain conditions.
Static objects. Added 2 containers 20ft and 40ft.
Descent. Infantry told to embark in 'ALL' vehicles won't embark in ground vehicles - fixed.
DCS: F/A-18C Hornet by Eagle Dynamics
Fixed: Crash when trying to drop GBU-38 JDAM, from a severed wing.
Fixed: AGM-84E has a huge undershoot
Fixed: Slant range cue should not be fixed at 5500
Fixed: Marking an offset places a markpoint on at the original designation
Fixed: User track shows TWS contacts jumping around wildly
Fixed: Check TACAN CPL behaviour when using Magnetic heading
Fixed: TACAN CSEL with true/magnetic heading
Fixed: ASL and DIL flash logic error
Fixed: "CPL SEQ" message displays incorrect number
Fixed: User track shows free fall bombs colliding and exploding
Fixed: Updates to Lessons 24 & 25 - TOO and WPDSG
Fixed: PPLI symbol missing from AZ/EL page
Fixed: Harpoon guides to OAP instead of O/S in R/BL
Fixed: Upon STT donor target data is lost
Fixed: Incorrect offset bearing set by UFC
Fixed: Investigate Gun being fired with JDAM selected
Fixed: Rearmed JDAM is already aligned
DCS: F-16C Viper by Eagle Dynamics
Fixed Possible crash in avionics and weapons
Added FLCS BIT (work in progress to be further adjusted)
Added ALT Release button functional
Added SIM indication on HUD
Added DTE static page
Added ECM centerline adapter for ALQ-131
Added TGP Attitude Advisory Function (AAF)
Added Gun Gas Purge Door animation
Added Gun barrels rotation
AoA bracket and VV adjustment
Refined flight model for STR and ITR
Fixed: TGP not working after cursor zero
Fixed: Second Detent on trigger does not fire laser
Fixed: Incorrect DTOS Solution Cue
Fixed: Max Toss Anticipation Cue Errors
Fixed: Missing CCRP Loft Scale
Fixed: Incomplete LASER DED Page
Fixed: TMS Forward hold not working for Mavericks
Fixed: Broken ASL
Fixed: Depressible Reticle Switch not affecting HUD
Fixed: Incorrect type of fire for LAU-3 after rearming(unlimited weapons).
Fixed: Wing pylons not jettisoning with wing external fuel tanks.
Fixed: RWR Priority mode with search reverts to open mode
Fixed: IFF LOS does not interrogate until release of TMS Up Long
Fixed: SMS page doesn't show gun, if Mode changed to another page
Fixed: EMER Jettison not functioning with only EPU running
Fixed: General HOTAS Short and Long Press behaviour
Fixed:Magnetic heading not showing in DED only true heading
Fixed: AIM-9 Sound during startup and NAV mode if ACM switch toggled before startup
Fixed: Odd canopy texture with wing vapour
Fixed: Spotlight Search mode
Fixed: "Ghost bomb" remain on TER when selective jettison
Fixed: Stores drag excessive on takeoff
Fixed: Selective jettison not working with ground jet enabled
Fixed: Selective jettison works with Master Arm set to safe
Fixed: Tail light is different on left and right, only one shows the bloom
Fixed: Radar AGR (CZ added if cursor is moved)
Fixed: Target found via LSS doesn't cue sensors as SPI
Fixed: Specific Mach number for endurance does not display in HUD
Fixed: INV option in MFD
Fixed: CBU-97 in CCIP isn't dropping cue within parameters
Fixed: GBU-12 fails to release in CCRP if released after GBU-38
Fixed: Bombing Mode HOTAS Selection Remove redundant modes
Fixed: GBU-12. Incorrect MLE
Fixed: Steerpoint data not updated until cycling steerpoints
Fixed: Unable to carry weapon pylons in stations 4 and 6 from ME
Fixed: TMS-Right for Radar CRM mode
Fixed: ECM containers appears on INV - S-J page
Fixed: HMCS Sensor not seen in external view
Fixed: Japanese fuel tank not correct on livery
Fixed: Gaps on fuselage near gear doors
Fixed: Gaps in the canopy when open
Fixed: Threat ring turns red, number in ring should also turn red
DCS: AH-64D by Eagle Dynamics
Fixed: glitches and double switches
Refined Lod 0 and added Lod 1 and Lod 2.
Fixed: RAD and BAR ALTITUDE HOLD signals
Fixed: Damaged engine 2 will not work even after a repair
Fixed: AIrcraft “ORIGINATOR” PAGE behaviour
Fixed: TADS Shut Down Errors
Fixed: Bezel Button Options and Sub-Pages
Fixed: FREEZE TEDAC/TDU Function
Fixed: Viewport error - pilot seat
Fixed: Cued LOS dot in the Field-Of-Regard box should always be visible on the TADS
Fixed: Stored point is slightly offset when slaving back to the point.
Fixed: Multi monitor setup - AH-64D Displays remain active even after full shut down
Fixed: Can slave to deleted target point
Fixed: BRU’s should not function If the IHADSS is turned off
Fixed: Underlay selection should remain when returning to the VID page
Fixed: No radio presets
Fixed: Friendly Patriot site showing as threat on TSD even when hidden on MFD selected
Fixed: Desync Between Pilot and Gunner in the Ah-64 on the Engine Page
Fixed: Some training missions load in gamemode when launched from training menu
Fixed: M Button functionality for XPDR, COM and COM PRESET
Fixed: Wrong vertical speed reading (all displays)
Fixed: COORD page behaviour when expanded ACQ source is selected
Fixed: TGT/THRT points added during mission are missing threat rings
Fixed: ENG page issues
Fixed: DTV WFOV Slew rate too high
Fixed: Crosshairs on TADS don't align with units when George points
Fixed: Tbilisi Guard mission wingman will not engage
Fixed: REMOTE logic/messages in High Action Display
Fixed: Desync issue between server missile and client (Hellfire)
Fixed: SA-19 Grison/Tunguska is shown as "GU" in TSD
Fixed: When using PAN on TSD, ASE deltas hover almost above targets
Fixed: Altitude fluctuations when turning on Alt Hold at speeds above 100 knots
Fixed: Flashing icons and black square of ASE threats in TSD
Fixed: WPN-MSL-UTIL Page TADS STOW Barrier Error
Fixed: TEDAC Grayscale (G/S) Button Errors
Fixed: TADS: Limit Indication Error
Fixed: Screen Save Mode
Fixed: Discrepancy in cockpit temperature status
Fixed: Maximum digital readout of Engine Torques should be 255%.
Fixed: The windshield wiper knob behaves incorrectly with no generator power
DCS: Mi-24P by Eagle Dynamics
Added. First wave of voice-overs for Petrovich AI. Same amount as in AH-64D, more coming with future updates.
Added. New ATGM sight texturing and FOV changes, adjusting it closer to real specs.
Added. New routine for Petrovich AI, when S-5 rockets used with bombs Petrovich will choose appropriate mode with bomb/pods switch (for this system to work bombs should be on racks 1 and 4)
Added. Kord gun iron sights deployed
Added. New ATGM and empty rack icon for weapon payload manager
Fixed. Weapon Selector control mapping duplicates
Fixed. R-60 missile panel hints and control buttons remain when R-60 equipment is disabled
Fixed. Client camera not moving to Kord gun place if Kord is added after rearm
Fixed. Petrovich AI "Designate target/open fire" button function bugged
Fixed. Petrovich AI NATO AI target list color scheme works as Coalition AI color scheme
DCS: P-47D Thunderbolt by Eagle Dynamics
Fixed. Engine: too easy main bearing damage
Fixed. Water Injection is not filled on Rearm/Refuel
DCS: Mosquito FB Mk VI by Eagle Dynamics
Engine failures are completed
DCS: AV-8B N/A by RAZBAM
Fixed: TPOD relative position indicator not accurate.
Fixed: CTD caused by misclicking on button when entering Waypoint coordinates.
DCS: M-2000C by RAZBAM
Fixed : PCA ordering
Fixed : MISSION ACCOMPLIE livery mipmap
Fixed : Radalt 3pos bind
Fixed : PCA jettison issues
Fixed : hot start VTB startup animation
Fixed : FPM with crosswinds in A/A or high alt NAV modes
Fixed : MGRS first in TAF Kneeboard channel names
Updated : increased engine smoke
DCS: MiG-19P by RAZBAM
Fixed: Engines now are unable to start at the same time
Improved: Pitch damping dynamics and pitch control feel behaviour
Improved: Aileron failure due to excessive roll rate enhanced behaviour
Fixed: Afterburner texture bug
DCS: JF-17 by Deka Ironwork Simulations
Improved: AA radar look-down penalty model
Adjusted: LS6-500 code in SMS changed to 650 (by following IRL rule for rocket/bomb codes). Prepared for LS6-250 (625) and LS6-100 (610)
Fixed: DGFT STT not return to prev mode after losing track
Fixed: ghost hpt symbol when STT spt from DTT mode
Fixed: AA radar antenna will not follow TDC after losing track due to out of limitation
DCS: Mirage F1 by Aerges
Input and cockpit controls fixes:
Fixed keyboard/joystick operation for the following cockpit clickable axes and multi-position switches:
Chaff and flares dispenser ALE 40 control unit:
Program selector switch
Sight system and recording camera:
Reticle intensity rheostat
Moving and Target Reticles intensity rheostat
Attitude Reticle intensity rheostat
Exposure time repeater
Overrun select thumbwheel
IFF:
All "Mode 1A..." selectors
All "Mode 3A ..." selectors
Mode 4 selector switch
Function selector switch
IFF fault light
Radar indicator scope control box:
Indicator lights brightness
Strobe brightness
Distance markers brightness
Horizon and radial velocity marker brightness
Horizon symbol vertical position
Radar detector indicator:
Indicator lights intensity adjusting switch
Cabin lighting:
Map light rheostat
Miscellaneous instrument integral lighting rheostat
Lighting control unit:
Light and panel lighting rheostat
Ultraviolet lighting rheostat
Dual instrument panel lighting rheostat (Floodlights)
Dual instrument panel lighting rheostat (Integral)
Dual console and pedestal lighting rheostat (Floodlights)
Dual console and pedestal lighting rheostat (Integral)
TACAN control box:
TACAN mode selector
Omnibearing and VOR/ILS-TAC selector box:
VOR/ILS-OFF-TACAN selector
Air conditioning system:
Temperature control rheostat
Warning lights intensity:
Combat flaps light
Nose wheel steering light
Airbrake light
Standby receptacle light
Jammer detection light (animation is absent now)
(C + M or SW) R light
Cannons too hot light
Incidence indicator lighting rheostat
Air data instrument controls:
Mach/Airspeed indicator reference airspeed knob
Slaved altimeter barometric pressure setting knob
Standby altimeter barometric pressure setting knob
Heading control unit:
Heading and vertical reference system control switch
Radio selector unit:
MISS potentiometer
TAC potentiometer
VOR potentiometer
U + V potentiometer
U potentiometer
RAP + CME potentiometer
MKR + TP potentiometer
V/UHF control unit - TRAP 136:
All "Frequency select thumbwheel"
Frequency selector switch
Channel selector
Fixed clickability of the following clickable controls:
IFF:
All "Mode 1A..." selectors
All "Mode 3A ..." selectors
Pedal toe brakes now animated.
Keyboard/joystick controlled independent left and right toe brakes now operational.
TRAP136 KHz can now be set correctly
Fixed flaps input commands toggle option (F key).
Removed radar control stick keyboard default assignments.
Fixed “U/C light” that was erroneously named as “Combat flaps light” in inputs.
“Horizon framing” command was renamed to “Horizon symbol vertical position” (to make it consistent with the name of the clickable control).
Fixed RWR “Indicator lights intensity adjusting switch” spelling.
Fixed seat height adjustment controls that were reversed.
Removed delay in the preset channels counter animation of both radios.
Fixed TACAN and VOR/ILS channel selectors animation direction when set with keyboard/joystick.
Changed cannon 300-600 m and missile lock/unlock button default binding.
Armament panel buttons operate now as on/off buttons when using keyboard/joystick bindings.
Added VOIP PTT ("custom") keyboard command, as an alternative for standard VOIP commands.
Flight model, aircraft systems and weapons:
Adjusted engine thrust with AB on.
Added an option (Special Options menu) to automatically reset the countermeasures and fuel (detotalizer) counters upon rearm or refuel.
Fixed alternator failing outside intended failure regimes. Alternator failures are now recoverable, adjustments are still being made.
Permanent destruction of the alternators is possible again.
BIP trim directions switched.
Brake light now on when the brakes activate during retraction of the gear.
Adjusted oil failure, warning doesn’t appear so easily with negative G forces.
Corrected problems with the calculation of weight of the CLB4.
It is now possible to load the Mk-83 bomb.
Pylons damage is WIP.
Сommunications:
TRAP-137B radio is now functional in the radio menu.
Volume controls are now enabled on the Radio Selector Unit panel.
Radio Selector Unit panel “Green” and “Red” lights are functional now.
“Alternate PTT” now serves as the ‘VOIP PTT’ button.
Missions:
Fixed typo in startup mission (Sdes should read Sdef Fs).
Fixed Marianas landing single mission briefing, should read ILS RWY 06L instead of 06R.
Added Quick Start Caucasus dogfight practice mission.
Textures:
Cockpit dark panel is being worked on, there is a provisional fix for now.
Fixed Iran and Iraq Liveries.
Deleted Libyan old skin version.
Some fixes made to the cockpit textures.
Updated texture of French liveries.
Other fixes:
Corrected AI thrust tables.
The engine now uses the correct ATAR sound again, instead of Su-25 and Su-27 engine sounds.
Added padlock controls.
Special options tooltips added.
Warning: due to changes in input commands some user local assignments may have disappeared.
South Atlantic Map by RAZBAM
New - Added Animated Nodding Donkey Static object.
New - Added SkiRamp 01 (less angled version for hornets)
New - Ski Ramps can be found in Airfield Deck Equipment Category (missions that did include the first iteration will require adjustment)
New - Sounds enabled for all Frigates & invincible
New - added Launchers with New weapon number for torpedo
Fixed - Added Both Ski Ramps; Ski Ramp 01 Rotated thru 180 Degrees in Model
Fixed - Ski Ramps can be found in Airfield Deck Equipment Category
Fixed - Adjusted position of Offshore Wind Turbines to now sit at their Pivot Point on the surface of water
Fixed - Standardised naming convention
Fixed - Swapped Achilles LOD Commented out error
Fixed - removed the "common" from the ships all individual entities.
Fixed - Landing point on Invincible - AV-8B NA now lands on the flight deck instead of in the sea. Set landing runway as per value recommended by ED.
Terrain Changes
New - Added Airfield Aeropuerto Internacional Comandante Armando (El Calafate Airport)
New - Added Airfield Aeropuerto de Santa Cruz
New - Added Airfield Aeropuerto Guardiamarina Zanartu(Puerto Williams)
New - Added Aerodromo Guardiamarina Zanartu (Puerto Williams)
New - El Calafate
Fixed - Collision with Hanger R04 with some plains
Added - development of new ground detail textures (WIP)
Campaigns
Mi-8MTV2 and Ka-50: Memory of a Hero Campaign by Stone Sky
Mission 10 - First target kill triggers fixed
Mission 5 - triggers checked fixed
Mission 11 - bug fixed Mission failed
DCS: Mi-8MTV2 Crew Part 1 Campaign by Stone Sky
Mission 3 Old friends - IL-76 landing trigger now works correctly, the mission continues
DCS: MAD Campaign by Stone Sky
Mission 7 Battle for Lar - target destruction triggers fixed for two helicopters
DCS: F-14A Zone 5 Campaign by Reflected Simulations
Shamrock gets shot down prematurely - fixed
DCS: F-14A Fear the Bones Campaign by Reflected Simulations
Tanker TACANs fixed
The Museum Relic Campaign by Apache600
Adjusted weather in missions 4 and 8.1 for both campaigns.
Corrected Text which doesn't match V.O.'s in many of the missions.
Corrected a number of spelling errors found in mission briefings.
Corrected a few cases, in briefings, of incorrect aircraft named for F-86 version.
Adjusted various triggers in certain missions to help prevent V.O.s from stepping on each other.
The extended cooling physics and additional damages are added to Mosquito, P-47D, P-51D, FW 190A-8, and FW 190D-9
Weapons. Corrected R-60 exhaust plume.
Weapons. CBU-97 some bomblets not detonating - fixed.
ME. P-51D Added the intercept task.
Weapons. R-40 AA missile. Corrected FM and DLZ.
F10 map. All Directional Beacons have a null angle in F10 view - fixed.
Weapons. AGM-84A incorrect glide height randomization - fixed.
Input. Added possibility to assign keyboard or joystick combo for Camera transpose mode (cells in INPUT are inactive).
AI aircraft. MQ-9 Reaper armed with Hellfire missiles would miss sometimes. Adjusted AGM-144K and launch conditions.
AI aircraft. F/A-18C. Hornets would fall from the sky if arriving before a tanker - fixed.
AI aircraft. AI flights would perform a random S pattern after a certain length of flight - fixed.
AI Submarine. Weapon Type 'Torpedo' is now available in ME under the 'Attack Group' action.
Voice Chat. Mic mode button disabled after slot changing - fixed.
Voice Chat. Added voice level normalisation
Ground AI. SON-9 arty radar will be able to be detected on the RWR and HARM.
ME. Trigger event set to ON MISSION START doesn't work - fixed.
Weapon. Corrected AGM-84E guidance at terminal stage.
ME. late activation SAM with set option ALARM STATE RED - fixed.
Weapons. Kh-31 missile explodes short of target - fixed.
AI aircraft. Planes fails to A-A refuelling - fixed.
Sounds. Fixed a bug with the rain sounds in the helicopter's cockpit.
Fixed some bugs that can cause CTD in certain conditions.
Static objects. Added 2 containers 20ft and 40ft.
Descent. Infantry told to embark in 'ALL' vehicles won't embark in ground vehicles - fixed.
DCS: F/A-18C Hornet by Eagle Dynamics
Fixed: Crash when trying to drop GBU-38 JDAM, from a severed wing.
Fixed: AGM-84E has a huge undershoot
Fixed: Slant range cue should not be fixed at 5500
Fixed: Marking an offset places a markpoint on at the original designation
Fixed: User track shows TWS contacts jumping around wildly
Fixed: Check TACAN CPL behaviour when using Magnetic heading
Fixed: TACAN CSEL with true/magnetic heading
Fixed: ASL and DIL flash logic error
Fixed: "CPL SEQ" message displays incorrect number
Fixed: User track shows free fall bombs colliding and exploding
Fixed: Updates to Lessons 24 & 25 - TOO and WPDSG
Fixed: PPLI symbol missing from AZ/EL page
Fixed: Harpoon guides to OAP instead of O/S in R/BL
Fixed: Upon STT donor target data is lost
Fixed: Incorrect offset bearing set by UFC
Fixed: Investigate Gun being fired with JDAM selected
Fixed: Rearmed JDAM is already aligned
DCS: F-16C Viper by Eagle Dynamics
Fixed Possible crash in avionics and weapons
Added FLCS BIT (work in progress to be further adjusted)
Added ALT Release button functional
Added SIM indication on HUD
Added DTE static page
Added ECM centerline adapter for ALQ-131
Added TGP Attitude Advisory Function (AAF)
Added Gun Gas Purge Door animation
Added Gun barrels rotation
AoA bracket and VV adjustment
Refined flight model for STR and ITR
Fixed: TGP not working after cursor zero
Fixed: Second Detent on trigger does not fire laser
Fixed: Incorrect DTOS Solution Cue
Fixed: Max Toss Anticipation Cue Errors
Fixed: Missing CCRP Loft Scale
Fixed: Incomplete LASER DED Page
Fixed: TMS Forward hold not working for Mavericks
Fixed: Broken ASL
Fixed: Depressible Reticle Switch not affecting HUD
Fixed: Incorrect type of fire for LAU-3 after rearming(unlimited weapons).
Fixed: Wing pylons not jettisoning with wing external fuel tanks.
Fixed: RWR Priority mode with search reverts to open mode
Fixed: IFF LOS does not interrogate until release of TMS Up Long
Fixed: SMS page doesn't show gun, if Mode changed to another page
Fixed: EMER Jettison not functioning with only EPU running
Fixed: General HOTAS Short and Long Press behaviour
Fixed:Magnetic heading not showing in DED only true heading
Fixed: AIM-9 Sound during startup and NAV mode if ACM switch toggled before startup
Fixed: Odd canopy texture with wing vapour
Fixed: Spotlight Search mode
Fixed: "Ghost bomb" remain on TER when selective jettison
Fixed: Stores drag excessive on takeoff
Fixed: Selective jettison not working with ground jet enabled
Fixed: Selective jettison works with Master Arm set to safe
Fixed: Tail light is different on left and right, only one shows the bloom
Fixed: Radar AGR (CZ added if cursor is moved)
Fixed: Target found via LSS doesn't cue sensors as SPI
Fixed: Specific Mach number for endurance does not display in HUD
Fixed: INV option in MFD
Fixed: CBU-97 in CCIP isn't dropping cue within parameters
Fixed: GBU-12 fails to release in CCRP if released after GBU-38
Fixed: Bombing Mode HOTAS Selection Remove redundant modes
Fixed: GBU-12. Incorrect MLE
Fixed: Steerpoint data not updated until cycling steerpoints
Fixed: Unable to carry weapon pylons in stations 4 and 6 from ME
Fixed: TMS-Right for Radar CRM mode
Fixed: ECM containers appears on INV - S-J page
Fixed: HMCS Sensor not seen in external view
Fixed: Japanese fuel tank not correct on livery
Fixed: Gaps on fuselage near gear doors
Fixed: Gaps in the canopy when open
Fixed: Threat ring turns red, number in ring should also turn red
DCS: AH-64D by Eagle Dynamics
Fixed: glitches and double switches
Refined Lod 0 and added Lod 1 and Lod 2.
Fixed: RAD and BAR ALTITUDE HOLD signals
Fixed: Damaged engine 2 will not work even after a repair
Fixed: AIrcraft “ORIGINATOR” PAGE behaviour
Fixed: TADS Shut Down Errors
Fixed: Bezel Button Options and Sub-Pages
Fixed: FREEZE TEDAC/TDU Function
Fixed: Viewport error - pilot seat
Fixed: Cued LOS dot in the Field-Of-Regard box should always be visible on the TADS
Fixed: Stored point is slightly offset when slaving back to the point.
Fixed: Multi monitor setup - AH-64D Displays remain active even after full shut down
Fixed: Can slave to deleted target point
Fixed: BRU’s should not function If the IHADSS is turned off
Fixed: Underlay selection should remain when returning to the VID page
Fixed: No radio presets
Fixed: Friendly Patriot site showing as threat on TSD even when hidden on MFD selected
Fixed: Desync Between Pilot and Gunner in the Ah-64 on the Engine Page
Fixed: Some training missions load in gamemode when launched from training menu
Fixed: M Button functionality for XPDR, COM and COM PRESET
Fixed: Wrong vertical speed reading (all displays)
Fixed: COORD page behaviour when expanded ACQ source is selected
Fixed: TGT/THRT points added during mission are missing threat rings
Fixed: ENG page issues
Fixed: DTV WFOV Slew rate too high
Fixed: Crosshairs on TADS don't align with units when George points
Fixed: Tbilisi Guard mission wingman will not engage
Fixed: REMOTE logic/messages in High Action Display
Fixed: Desync issue between server missile and client (Hellfire)
Fixed: SA-19 Grison/Tunguska is shown as "GU" in TSD
Fixed: When using PAN on TSD, ASE deltas hover almost above targets
Fixed: Altitude fluctuations when turning on Alt Hold at speeds above 100 knots
Fixed: Flashing icons and black square of ASE threats in TSD
Fixed: WPN-MSL-UTIL Page TADS STOW Barrier Error
Fixed: TEDAC Grayscale (G/S) Button Errors
Fixed: TADS: Limit Indication Error
Fixed: Screen Save Mode
Fixed: Discrepancy in cockpit temperature status
Fixed: Maximum digital readout of Engine Torques should be 255%.
Fixed: The windshield wiper knob behaves incorrectly with no generator power
DCS: Mi-24P by Eagle Dynamics
Added. First wave of voice-overs for Petrovich AI. Same amount as in AH-64D, more coming with future updates.
Added. New ATGM sight texturing and FOV changes, adjusting it closer to real specs.
Added. New routine for Petrovich AI, when S-5 rockets used with bombs Petrovich will choose appropriate mode with bomb/pods switch (for this system to work bombs should be on racks 1 and 4)
Added. Kord gun iron sights deployed
Added. New ATGM and empty rack icon for weapon payload manager
Fixed. Weapon Selector control mapping duplicates
Fixed. R-60 missile panel hints and control buttons remain when R-60 equipment is disabled
Fixed. Client camera not moving to Kord gun place if Kord is added after rearm
Fixed. Petrovich AI "Designate target/open fire" button function bugged
Fixed. Petrovich AI NATO AI target list color scheme works as Coalition AI color scheme
DCS: P-47D Thunderbolt by Eagle Dynamics
Fixed. Engine: too easy main bearing damage
Fixed. Water Injection is not filled on Rearm/Refuel
DCS: Mosquito FB Mk VI by Eagle Dynamics
Engine failures are completed
DCS: AV-8B N/A by RAZBAM
Fixed: TPOD relative position indicator not accurate.
Fixed: CTD caused by misclicking on button when entering Waypoint coordinates.
DCS: M-2000C by RAZBAM
Fixed : PCA ordering
Fixed : MISSION ACCOMPLIE livery mipmap
Fixed : Radalt 3pos bind
Fixed : PCA jettison issues
Fixed : hot start VTB startup animation
Fixed : FPM with crosswinds in A/A or high alt NAV modes
Fixed : MGRS first in TAF Kneeboard channel names
Updated : increased engine smoke
DCS: MiG-19P by RAZBAM
Fixed: Engines now are unable to start at the same time
Improved: Pitch damping dynamics and pitch control feel behaviour
Improved: Aileron failure due to excessive roll rate enhanced behaviour
Fixed: Afterburner texture bug
DCS: JF-17 by Deka Ironwork Simulations
Improved: AA radar look-down penalty model
Adjusted: LS6-500 code in SMS changed to 650 (by following IRL rule for rocket/bomb codes). Prepared for LS6-250 (625) and LS6-100 (610)
Fixed: DGFT STT not return to prev mode after losing track
Fixed: ghost hpt symbol when STT spt from DTT mode
Fixed: AA radar antenna will not follow TDC after losing track due to out of limitation
DCS: Mirage F1 by Aerges
Input and cockpit controls fixes:
Fixed keyboard/joystick operation for the following cockpit clickable axes and multi-position switches:
Chaff and flares dispenser ALE 40 control unit:
Program selector switch
Sight system and recording camera:
Reticle intensity rheostat
Moving and Target Reticles intensity rheostat
Attitude Reticle intensity rheostat
Exposure time repeater
Overrun select thumbwheel
IFF:
All "Mode 1A..." selectors
All "Mode 3A ..." selectors
Mode 4 selector switch
Function selector switch
IFF fault light
Radar indicator scope control box:
Indicator lights brightness
Strobe brightness
Distance markers brightness
Horizon and radial velocity marker brightness
Horizon symbol vertical position
Radar detector indicator:
Indicator lights intensity adjusting switch
Cabin lighting:
Map light rheostat
Miscellaneous instrument integral lighting rheostat
Lighting control unit:
Light and panel lighting rheostat
Ultraviolet lighting rheostat
Dual instrument panel lighting rheostat (Floodlights)
Dual instrument panel lighting rheostat (Integral)
Dual console and pedestal lighting rheostat (Floodlights)
Dual console and pedestal lighting rheostat (Integral)
TACAN control box:
TACAN mode selector
Omnibearing and VOR/ILS-TAC selector box:
VOR/ILS-OFF-TACAN selector
Air conditioning system:
Temperature control rheostat
Warning lights intensity:
Combat flaps light
Nose wheel steering light
Airbrake light
Standby receptacle light
Jammer detection light (animation is absent now)
(C + M or SW) R light
Cannons too hot light
Incidence indicator lighting rheostat
Air data instrument controls:
Mach/Airspeed indicator reference airspeed knob
Slaved altimeter barometric pressure setting knob
Standby altimeter barometric pressure setting knob
Heading control unit:
Heading and vertical reference system control switch
Radio selector unit:
MISS potentiometer
TAC potentiometer
VOR potentiometer
U + V potentiometer
U potentiometer
RAP + CME potentiometer
MKR + TP potentiometer
V/UHF control unit - TRAP 136:
All "Frequency select thumbwheel"
Frequency selector switch
Channel selector
Fixed clickability of the following clickable controls:
IFF:
All "Mode 1A..." selectors
All "Mode 3A ..." selectors
Pedal toe brakes now animated.
Keyboard/joystick controlled independent left and right toe brakes now operational.
TRAP136 KHz can now be set correctly
Fixed flaps input commands toggle option (F key).
Removed radar control stick keyboard default assignments.
Fixed “U/C light” that was erroneously named as “Combat flaps light” in inputs.
“Horizon framing” command was renamed to “Horizon symbol vertical position” (to make it consistent with the name of the clickable control).
Fixed RWR “Indicator lights intensity adjusting switch” spelling.
Fixed seat height adjustment controls that were reversed.
Removed delay in the preset channels counter animation of both radios.
Fixed TACAN and VOR/ILS channel selectors animation direction when set with keyboard/joystick.
Changed cannon 300-600 m and missile lock/unlock button default binding.
Armament panel buttons operate now as on/off buttons when using keyboard/joystick bindings.
Added VOIP PTT ("custom") keyboard command, as an alternative for standard VOIP commands.
Flight model, aircraft systems and weapons:
Adjusted engine thrust with AB on.
Added an option (Special Options menu) to automatically reset the countermeasures and fuel (detotalizer) counters upon rearm or refuel.
Fixed alternator failing outside intended failure regimes. Alternator failures are now recoverable, adjustments are still being made.
Permanent destruction of the alternators is possible again.
BIP trim directions switched.
Brake light now on when the brakes activate during retraction of the gear.
Adjusted oil failure, warning doesn’t appear so easily with negative G forces.
Corrected problems with the calculation of weight of the CLB4.
It is now possible to load the Mk-83 bomb.
Pylons damage is WIP.
Сommunications:
TRAP-137B radio is now functional in the radio menu.
Volume controls are now enabled on the Radio Selector Unit panel.
Radio Selector Unit panel “Green” and “Red” lights are functional now.
“Alternate PTT” now serves as the ‘VOIP PTT’ button.
Missions:
Fixed typo in startup mission (Sdes should read Sdef Fs).
Fixed Marianas landing single mission briefing, should read ILS RWY 06L instead of 06R.
Added Quick Start Caucasus dogfight practice mission.
Textures:
Cockpit dark panel is being worked on, there is a provisional fix for now.
Fixed Iran and Iraq Liveries.
Deleted Libyan old skin version.
Some fixes made to the cockpit textures.
Updated texture of French liveries.
Other fixes:
Corrected AI thrust tables.
The engine now uses the correct ATAR sound again, instead of Su-25 and Su-27 engine sounds.
Added padlock controls.
Special options tooltips added.
Warning: due to changes in input commands some user local assignments may have disappeared.
South Atlantic Map by RAZBAM
New - Added Animated Nodding Donkey Static object.
New - Added SkiRamp 01 (less angled version for hornets)
New - Ski Ramps can be found in Airfield Deck Equipment Category (missions that did include the first iteration will require adjustment)
New - Sounds enabled for all Frigates & invincible
New - added Launchers with New weapon number for torpedo
Fixed - Added Both Ski Ramps; Ski Ramp 01 Rotated thru 180 Degrees in Model
Fixed - Ski Ramps can be found in Airfield Deck Equipment Category
Fixed - Adjusted position of Offshore Wind Turbines to now sit at their Pivot Point on the surface of water
Fixed - Standardised naming convention
Fixed - Swapped Achilles LOD Commented out error
Fixed - removed the "common" from the ships all individual entities.
Fixed - Landing point on Invincible - AV-8B NA now lands on the flight deck instead of in the sea. Set landing runway as per value recommended by ED.
Terrain Changes
New - Added Airfield Aeropuerto Internacional Comandante Armando (El Calafate Airport)
New - Added Airfield Aeropuerto de Santa Cruz
New - Added Airfield Aeropuerto Guardiamarina Zanartu(Puerto Williams)
New - Added Aerodromo Guardiamarina Zanartu (Puerto Williams)
New - El Calafate
Fixed - Collision with Hanger R04 with some plains
Added - development of new ground detail textures (WIP)
Campaigns
Mi-8MTV2 and Ka-50: Memory of a Hero Campaign by Stone Sky
Mission 10 - First target kill triggers fixed
Mission 5 - triggers checked fixed
Mission 11 - bug fixed Mission failed
DCS: Mi-8MTV2 Crew Part 1 Campaign by Stone Sky
Mission 3 Old friends - IL-76 landing trigger now works correctly, the mission continues
DCS: MAD Campaign by Stone Sky
Mission 7 Battle for Lar - target destruction triggers fixed for two helicopters
DCS: F-14A Zone 5 Campaign by Reflected Simulations
Shamrock gets shot down prematurely - fixed
DCS: F-14A Fear the Bones Campaign by Reflected Simulations
Tanker TACANs fixed
The Museum Relic Campaign by Apache600
Adjusted weather in missions 4 and 8.1 for both campaigns.
Corrected Text which doesn't match V.O.'s in many of the missions.
Corrected a number of spelling errors found in mission briefings.
Corrected a few cases, in briefings, of incorrect aircraft named for F-86 version.
Adjusted various triggers in certain missions to help prevent V.O.s from stepping on each other.
Ryback, Eltarius et fasu aiment ce message
- Alien²Membre du Bureau
Association ESCAQualification N0Qualification N0 obtenue dans le cursus tronc commun (T-45C) de l'ESCAPilote de la 8e Escadre de Chasse VirtuelleA publié suffisament de messages sur le forum pour accéder au contenu réservé aux membres de l'école et de la 8e Escadre100 Heures de VolSeuil de 100 Heures de Vol atteint au sein de l'ESCA100 SujetsMembre ayant publié un message dans plus de 100 sujets différents
Localisation : Dans mon slip
Messages : 288
Re: Mise à jour DCS Open Beta Août 2022
Ven 2 Sep 2022 - 16:49
Attention, nouvelle mise à jour aujourd'hui.
_________________
Killight aime ce message
- KillightMembre du Bureau
Association ESCAQualification N1 - UH-1HQualification N1 obtenue dans le cursus UH-1H Huey de l'ESCAQualification N2 - UH-1HQualification N2 obtenue dans le cursus UH-1H Huey de l'ESCAQualification N3 - UH-1HQualification N3 obtenue dans le cursus UH-1H Huey de l'ESCAQualification N1 - Mirage 2000CQualification N1 obtenue dans le cursus Mirage 2000C de l'ESCAPilote de la 8e Escadre de Chasse VirtuelleA publié suffisament de messages sur le forum pour accéder au contenu réservé aux membres de l'école et de la 8e EscadreQualification N0Qualification N0 obtenue dans le cursus tronc commun (T-45C) de l'ESCA100 Heures de VolSeuil de 100 Heures de Vol atteint au sein de l'ESCA500 Heures de VolSeuil de 500 Heures de Vol atteint au sein de l'ESCA1000 Heures de VolSeuil de 1000 Heures de Vol atteint au sein de l'ESCA2500 Heures de VolSeuil de 2500 Heures de Vol atteint au sein de l'ESCA100 SujetsMembre ayant publié un message dans plus de 100 sujets différents
Localisation : ELLX
Messages : 2581
Re: Mise à jour DCS Open Beta Août 2022
Sam 3 Sep 2022 - 15:41
Merci @Alien², les serveurs ESCA sont à jour !
- Alien²Membre du Bureau
Association ESCAQualification N0Qualification N0 obtenue dans le cursus tronc commun (T-45C) de l'ESCAPilote de la 8e Escadre de Chasse VirtuelleA publié suffisament de messages sur le forum pour accéder au contenu réservé aux membres de l'école et de la 8e Escadre100 Heures de VolSeuil de 100 Heures de Vol atteint au sein de l'ESCA100 SujetsMembre ayant publié un message dans plus de 100 sujets différents
Localisation : Dans mon slip
Messages : 288
Re: Mise à jour DCS Open Beta Août 2022
Mer 21 Sep 2022 - 17:33
Attention, nouvelle mise à jour DCS 2.7.18.30348 Open Beta
https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.7.18.30348/
https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.7.18.30348/
_________________
Killight, Montag et belkan aiment ce message
- Alien²Membre du Bureau
Association ESCAQualification N0Qualification N0 obtenue dans le cursus tronc commun (T-45C) de l'ESCAPilote de la 8e Escadre de Chasse VirtuelleA publié suffisament de messages sur le forum pour accéder au contenu réservé aux membres de l'école et de la 8e Escadre100 Heures de VolSeuil de 100 Heures de Vol atteint au sein de l'ESCA100 SujetsMembre ayant publié un message dans plus de 100 sujets différents
Localisation : Dans mon slip
Messages : 288
Re: Mise à jour DCS Open Beta Août 2022
Ven 23 Sep 2022 - 17:01
Petit retour sur cette mise à jour: il y a un bug concernant le raccourci clavier permettant de passer en plein écran (AltG+Enter).
Celui ci ne fonctionne plus, ce qui peut être particulièrement génant pour les utilisateurs de casque VR comme moi.
Pour les anglophones, bug rapporté chez Eagle Dynamics:
https://forum.dcs.world/topic/309188-alt-enter-no-longer-maximises-the-vr-mirror/
Celui ci ne fonctionne plus, ce qui peut être particulièrement génant pour les utilisateurs de casque VR comme moi.
Pour les anglophones, bug rapporté chez Eagle Dynamics:
https://forum.dcs.world/topic/309188-alt-enter-no-longer-maximises-the-vr-mirror/
_________________
Killight et Montag aiment ce message
- PondicheryQualification N1 - UH-1HQualification N1 obtenue dans le cursus UH-1H Huey de l'ESCAQualification N2 - UH-1HQualification N2 obtenue dans le cursus UH-1H Huey de l'ESCA100 Heures de VolSeuil de 100 Heures de Vol atteint au sein de l'ESCAQualification N3 - UH-1HQualification N3 obtenue dans le cursus UH-1H Huey de l'ESCAQualification N0Qualification N0 obtenue dans le cursus tronc commun (T-45C) de l'ESCAPilote de la 8e Escadre de Chasse VirtuelleA publié suffisament de messages sur le forum pour accéder au contenu réservé aux membres de l'école et de la 8e Escadre100 SujetsMembre ayant publié un message dans plus de 100 sujets différents
Localisation : LFFC
Messages : 680
Re: Mise à jour DCS Open Beta Août 2022
Ven 23 Sep 2022 - 19:21
meme si tu te met en fenetré plutot qu'en plein ecran ?
- Alien²Membre du Bureau
Association ESCAQualification N0Qualification N0 obtenue dans le cursus tronc commun (T-45C) de l'ESCAPilote de la 8e Escadre de Chasse VirtuelleA publié suffisament de messages sur le forum pour accéder au contenu réservé aux membres de l'école et de la 8e Escadre100 Heures de VolSeuil de 100 Heures de Vol atteint au sein de l'ESCA100 SujetsMembre ayant publié un message dans plus de 100 sujets différents
Localisation : Dans mon slip
Messages : 288
Re: Mise à jour DCS Open Beta Août 2022
Sam 24 Sep 2022 - 15:29
Quand je vole en VR, DCS est également en mode fenêtré sur mon moniteur PC.
Cependant, et ne me demande pas pourquoi, en utilisant le raccourci clavier AltG+Enter DCS passe en plein écran sur le moniteur et je gagne des FPS dans le casque VR.
En fait, c'est même un peu plus subtil car je gagne en FPS mais, surtout, j'ai moins de micro ralentissements ("stutters" en anglais ). Et puis ça évite d'avoir le phénomène de la souris en dehors de DCS.
La perte de ce raccourci est assez pénalisante pour les VRistes.
Cependant, et ne me demande pas pourquoi, en utilisant le raccourci clavier AltG+Enter DCS passe en plein écran sur le moniteur et je gagne des FPS dans le casque VR.
En fait, c'est même un peu plus subtil car je gagne en FPS mais, surtout, j'ai moins de micro ralentissements ("stutters" en anglais ). Et puis ça évite d'avoir le phénomène de la souris en dehors de DCS.
La perte de ce raccourci est assez pénalisante pour les VRistes.
_________________
- Arcools100 Heures de VolSeuil de 100 Heures de Vol atteint au sein de l'ESCAQualification N0Qualification N0 obtenue dans le cursus tronc commun (T-45C) de l'ESCAQualification N1 - Mirage 2000CQualification N1 obtenue dans le cursus Mirage 2000C de l'ESCAPilote de la 8e Escadre de Chasse VirtuelleA publié suffisament de messages sur le forum pour accéder au contenu réservé aux membres de l'école et de la 8e Escadre100 SujetsMembre ayant publié un message dans plus de 100 sujets différents
Localisation : Saint-Avé
Messages : 467
Re: Mise à jour DCS Open Beta Août 2022
Sam 24 Sep 2022 - 17:27
Salut,
Quand vous jouez en VR vous "tapotez" au clavier, car je l'ai mis sur un bouton de mon HOTAS et enlevé le raccourcis clavier, et ça marche bien.
Donc du coup vous utilisez un truc comme VJOY ou VOICEATTACK nécessitant un raccourcis clavier ?
Quand vous jouez en VR vous "tapotez" au clavier, car je l'ai mis sur un bouton de mon HOTAS et enlevé le raccourcis clavier, et ça marche bien.
Donc du coup vous utilisez un truc comme VJOY ou VOICEATTACK nécessitant un raccourcis clavier ?
Permission de ce forum:
Vous ne pouvez pas répondre aux sujets dans ce forum